Pinchmaps: textures with customizable discontinuities

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Pinchmaps: textures with customizable discontinuities

We introduce a new texture representation that combines standard sampling, to be bilinearly interpolated in smoothly varying regions, with customizable discontinuities, to model sharp boundaries between these regions. The structure consists of a standard signal texture, plus a second texture we call pinchmap, which encodes discontinuities along generally curved lines; at rendering time the frag...

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ژورنال

عنوان ژورنال: Computer Graphics Forum

سال: 2005

ISSN: 0167-7055

DOI: 10.1111/j.1467-8659.2005.00881.x